The story of South Park: The Fractured but Whole more than less carries on directly from its predecessor, with the children still playing their game of swords and sorcery. Outside of those differences, both games share a lot of similarities one of which is that they were both delayed a lot up until release, and the other (and most significant) being that they’re both great games. Whilst South Park: The Stick of Truth offered a turn-based RPG twist on the fantasy genre though, South Park: The Fractured but Whole brings superheroes to the fray as well as a new tiled-based combat system. Whilst it was a great game though, I never expected to see a sequel, so when Ubisoft revealed South Park: The Fractured but Whole at E3 2016 I was pleasantly surprised. I’ve always been a fan of the South Park series ever since I first graced my eyes upon it as a nine-year-old back in 1998, so naturally I fell in love with South Park: The Stick of Truth when it released in 2014. Format(s): Playstation 4 (Reviewed), Xbox One, PC